100K People 1 Pokemon

As a kid I would hide under the covers as a child playing Pokemon Red on my Gameboy. Gaming was occasionally social but mostly solitary. Almost two decades later, I’m returning to Pokemon with 84,000 other people.

Twitch Plays Pokemon is a collaborative gaming “social experiment” on Twitch.tv, a streaming video platform. Viewers gives commands to control a single character in order to capture Pokemon and acquire badges. Created on Feburary 13th, 2014, the peaked at over 100,000 concurrent viewers and has ten million total views.

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The Twitch Plays Pokemon Feed. Note that the right-hand chat moves at an incomprehensible velocity, though some players have developed a way to filter commands to see strategic comments. (http://www.reddit.com/r/twitchplayspokemon/comments/1y2if6/remove_commands_from_chat_even_more_improved/).

The anonymous Australian creator shared in an interview the technical details behind the experiment. Pokemon Red (151 ROMhack version) is mounted on the VisualBoyAdvance emulator. An IRC bot lists to button commands on the stream’s chat, which are then input into the emulator and shown on the stream’s overlay.

This mixture of javascript and python code allows us to address the question: how does collaboration scale? The flurry of commands on the right translates into game input depending on the voting mode, which itself is determined by votes. In anarchy mode, all commands are input at a rate of about one per second. In democracy mode, the most popular command is input every few seconds.

I’ve given it a shot, but what started as a minute of nostalgia gave way to an hour of frustratingly walking around the same plaza. In sixty minutes, we moved about ten steps and transitioned from anarchy to democracy to anarchy. Time-lapse clips document other stretches of time making no progress.

So why are tens of thousands of people playing? The friend introducing me to Twitch Plays Pokemon stated his motivations: “I thought this was an simple but powerful concept. Definitely a good way to spend a couple of minutes.” When asked about his expectations for the outcome of the experiment, he replied “It will be painful, but I wouldn’t be surprised if they beat the game.”

Miraculously, the community has progressed through the game. A Google Document recording current progress shows that the community has achieved four of eight badges and trained a decent set of Pokemon. An article on gaming blog Kotaku illustrates some strategies that players have developed to progress and counteract trolls, players that are intentionally counter-productive.

These efforts are documented and cultivated largely by an large community on Reddit that acts both Greek chorus and Roman senate. An active Twitter feed also comments on the current state of the game. Commentary on amusing frustrations and achievements have turned even into memes.

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What started as a small dedicated gathering turned into a large community sharing strategies, frustrations, and experiences. The experiment may not answer questions outright, but forces users to consider the merit of consensus-based rule and the role of trolls. And whether the experiment will triumph or fizzle out, we’ll test mathematician Émile Borel’s remark: “With an infinite number of monkeys and an infinite number of typewriters, one will type Shakespeare’s plays.”

Caty’s 4 hour challenge: SOS Honey bees

SOS Honey Bees

In my 4-hours challenge I wanted to tell the story of the decline of honey bees and why it is so important for nature, human health and economy. Researching and writing this story would have taken me no more than two hours, but instead of that I’ve researched and presented my story with an info graphic, the first one I’ve done in my life. So I spent around an hour doing research about this topic and around three hours working on the info graphic with Venngage. I’ve used photos that I already had, and I am not totally unsatisfied with the result taking into account that this is the first time I communicate something in this way.

https://infograph.venngage.com/infograph/publish/09096da9-bd8f-4366-a49d-60fe657087e0

 

Julia G’s 4 hour challenge- SchoolsMap.com

For this assignment I decided to write a story- the type of story I would like to see more of- using SchoolsMap, the platform I’m building (all the schools in the world, on one map). My goal for SchoolsMap is to show data and facilitate communication about education systems around the globe.cheap air jordan

I started by asking a simple question, How can we compare education systems in 3 countries, such as China, Kenya, and the US?

You can view the first post at http://schoolsmap.com/

Hours 0-1: spent finding interesting comparative education data. I used the World Bank Data Query but unfortunately lots of data was unavailable (such as per pupil expenditures in Kenya and China). I also checked the UNESCO Institute for Statistics and tried to find comparative test scores (PISA scores were unavailable for Kenya and China).

Hours 1-2: spent analyzing the data. I copied some of the interesting data points into excel and created a few charts. At first I wanted the charts to show trends, but for the data I chose to analyze, historical data was even less available than snapshot data was cheap air max
.

Hours 2-3: spent figuring out mapping tools. I tried to find an easy mapping tool that would allow me to create a heat map or annotated map linked to data. I couldn’t find a great option and ended up choosing ZeeMaps- you can see my map with the data for Kenya, China, and the US here.

Hours 3-4: spent writing content for the first post.

SchoolsMap is something I will continue to work on this semester and I welcome your involvement- I am particularly seeking people with design and mapping skills original new balance. Also, what is a good way to integrate education news into a data & communication map? Thanks!

 

Stephen’s 4 Hour Challenge: Just Another NUZ Story

Author’s note: this piece is cross-posted from Tuesday’s issue of The Tech, and can be found at http://tech.mit.edu/V134/N5/makemit.html — I only occasionally write for the news department of The Tech, referred affectionately by its three-letter abbreviation, NUZ. I took a pretty head-on approach to the 4 Hour Challenge, using it as an opportunity to brush up my rusty newswriting skills and actually get something published in the paper.

Mechanical engineers flock to hardware hackathon MakeMIT
50 teams, 200 students participate in MakeMIT’s first year

Approximately 200 students gathered in Lobdell Dining Hall last Saturday to participate in the first phase of MakeMIT, a hardware hackathon organized by TechX. While the past year has seen college hackathons (including TechX’s very own HackMIT) increase in both scale and number, most of the emphasis has been on software, with few options for non-computer science students to get in on the action.
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Getting the Backstory: From Karachi to Caracas

Political analysts Ali Jafri and Gustavo Perez speak about recent developments in their countries of origin, Pakistan and Venezuela respectively, and look at how mainstream media has covered these events so far.

The idea behind this initiative is to give context to news stories that may have been covered by international media, but in a way that has been shallow or sporadic at some instances. We asked two of our colleagues from The Fletcher School of Law and Diplomacy to comment on recent developments in their regions of expertise and give us the backstory.

Ali Jafri, a specialist in international security matters in South Asia, speaks about the worsening security situation in Karachi and its relevance to Pakistan’s overall security.

Gustavo Perez, a student activist from Caracas, who has previously worked in anti-corruption organizations in Venezuela, gives an overview of the past week’s protests against the incumbent government and the rising crime and homicide rates in the country.

Watch the video here.

Start time: 5:30 (brainstorming, developing interview questions).

Finish time: 9:11(video-editing over dinner).

Produced by: Alexandra Taylor and Elissar Harati.

Jude’s 4 Hour News Challenge

I decided to follow the proceedings of a hi-jacked Ethiopian airlines flight. As this is still a developing story, more content is still being added to the timeline.

This story was slightly more difficult to do. This is because most of the content was being curated from online sources. FlightRadar a plane spotting tool also came in handy as I was able to follow the progress of the hi-jacking. I decided to do the story in the form of a timeline.

Please see the link here. Unable to insert html.

 

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Tammy’s four-hour challenge

Tracking gun killings in the United States: an audio and visual essay
Funeral for Jan Marcos, 9, Mattapan boy who was shot and killed, police allege by his brother (Courtesy of the Boston Globe)

Funeral for JanMarcos Pena, 9, Mattapan boy who was shot and killed, police allege by his brother (Courtesy of the Boston Globe)

slate gun tracker gunviolence archive

For this assignment I wanted to use audio, a medium that I am trying to learn. I had heard about the recent local story of the 9-year-old boy who had been shot and killed by his brother. I was looking to tie that into the larger national story about gun violence which is a subject that I have written a lot about and am researching for my Nieman project.

I wanted to provide information about how journalists and others have been trying to do the difficult work of gathering basic data about shootings. I had been following the Slate project.

Got the assignment completed on deadline but had some issues with loading soundcloud track onto wordpress.

 

 

 

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Chasing El Dorado: an interactive map of open pit mines in South America by Aleszu Bajak

Imagining I was working with another journalist who’d put together a story on mining in Latin America, I set out to build an interactive map in four hours (7-11pm, February 16th, 2014.) that could accompany that piece. I wanted to see how long it would take me, on a deadline, to make this kind of thing. And I’m pretty happy with the result. With another four hours it could be ready for prime time.

The results can be explored by clicking here:

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Challenges

Was this journalism? I felt for the coders and developers at ProPublica, NYTimes, Boston Globe, etc. Did they run into existential questions about whether they were actually doing journalism versus just making pretty things? Does the demand for interactivity from the Internet readership mean more resources are being diverted to building these kind of things rather than actual reporting?

Finding the right images Did I want to tell the story with aerial shots from Google Maps or on-the-ground photography? Which was best to show the immensity of these open pit mines?

What to write for the blurbs The 70 word budget I had for each interactive slide was extremely limited. What did I have to leave out?

Coding, coding, coding The javascript for this basic interactive map was not (overly) difficult, but making the thing look pretty with CSS was time-consuming. Still not happy with it.

Only made 4 of 10. My top 10 list is six short. Too much time was wasted cropping images, debugging code and researching the blurbs. Had I access to in-house resources–like a journalist’s database with the latest stats and newspegs on each mine–I’d have been golden.

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Tools

Leaflet is a Javascript library whose inventor was recently hired by the folks at MapBox. It’s streamlined mapping and allows for tons of customization.